You'll fight the first Maintenance Bot at the very end of the MedSci Deck. At the stage of the game where you'll be facing these Bots, your best weapon against them will be Armor-Piercing Bullets. However, their shots are slow and not terribly accurate, so if you can engage them at long range, they may hit you only rarely, even during an extended battle. Maintenance Robots are well armored and can take a lot of punishment. SM-23 Maintenance Robots (nicknamed "Beavers") are large and slow, but their electrical spark welder can be a painful weapon when used against a human. After this though, they won't be able to detect the invisible player any further.Diagnostic/Repair Module However, the first time the player approaches the Red Assassins close enough, they will run away as scripted. Photonic Redirection Psi Power can be used to render you invisible. If the player gets close enough and/or engages in combat thereafter, they act exactly like the Cyborg Assassin.Īs they are stealthy and fast, a good idea is to beat them at their own game. When the Red Cyborgs are approached, they retreat from the player if possible. The only other differences between the Red Assassins and the Cyborg Assassins is their health (they are a little less resistant than their originals), color of the uniform they wear and their characteristic behavior. This override is in the form of Simulation Chips they always carry, making them critical targets. In an Audio Log by Malick, which the player finds before the first encounter, it is explained that his three "red friends" are guarding the override to the Simulation Units. The Red Assassins are only encountered on the Operations Deck.
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